By the way, randomizers through save files are extremely rare - the only one Ive seen is for Final Fantasy X.I created this video last year to explain the state of randomization and to educate the community on its applications.
![]() I have been trying to get help with it for months and months, but to no avail. If anyone here is familiar with coding in Visual Studio, I am posting to ask if they can help me feature-complete the final randomizer, which was sadly abandoned by uOtakuReborn (Reddit). To explain what the randomizer lacks, heres an excerpt from my FEUniverse topic. I am trying to add randomized shops, chests, house rewards, and MOST importantly. The biggest issue, aside from the fact it takes dozens of hours to do this, is it only works for one game currently, The Sacred Stones, and not FE67. I wont get into the details, BUT if anyone wishes to help me work on it, please hit me up on reddit (uklokinator) or Discord (Just look up Klokinator, Im the only one) and Im always available there. Im taking a wild guess here, but is your Mystic Quest ROM file name have spaces If so, make sure you add quotes around it in the command line so your operating system can pass the argument correctly to the randomizer. If thats not the issue, I recommend contacting the author for support. ERROR: Error 123 The filename, directory name, or volume label syntax is incorrect: rom file name here as for that castlevania NDS randomizer, looks like you were right about the exe being on the release tab. If youre on Windows 7, use MSE; if youre on 8 or later, dont bother with a discrete antivirus suite. I know that theres are Paper Mario: The Thousand-Year Door randomizers floating around made by Zephiles, in particular an item randomizer and a loading zone randomizer, but I cant find good links to them The best I could find was archives from YouTube video descriptions with no source, no version information and mixedbundled with other unrelated stuff. ![]() September 25, 2017, 11:17:54 pm - (Auto Merged - Double Posts are not allowed before 7 days.) Updates: - Added a bunch of randomizers for Paper Mario: The Thousand-Year Door, big thanks to Zephiles for sharing them - The list is now too long to fit on the initial post I kept only the active non-deprecated randomizers on RHDN. Wind Waker Randomizer Dolphin Full List IsThe full list is now on my blog. Added bingo boards (blog only) - Added non-game-specific corruptors (blog only). I recently watched a few randomizer speed runs of Zelda - Link to the Past on Twitch and that looked super addictive. Anyway, what are all of the good ones for either Gameboy, Gameboy Color, or Gameboy Advance I would love to try them. Also, can I play any of these Gamecube randomizers if my console is unmodded I do have some kind of loader CD that came with a copy of a Japanese game I purchased online some time ago. Can that be used or is there a way to modify a save file for them Thanks ahead. Steffenfield: You may want to check out the randomizers for Final Fantasy, Fire Emblem and Pokmon. As for GameCube randomizers, depending of which one you want to use, you either need the ability to run unofficial games or the ability to apply Gecko cheat codes - not sure if your current setup allows that.
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